Sunday, August 4, 2013

Whour Valley Beta 8/5/2013


From an overall sense, this world is in no way done. While this is the case, I'll be on vacation for the next two and a half weeks and have a strange yearning to upload it, so here it is.

The Name

Now, you're probably wondering why I would name a place Whour Valley. My reasons for choosing this name are based on the meaninglessness of it. Because there is no such word as "Whour," the world has no nationality, leaving it up to the player to choose where it is located. Also, there are the countless bad jokes that can be made from it. For example, there can be the historic Whour house, which the founder of the town lived in. Behind the house, his old shed still stands, containing many of the founder's hoes and other farming tools.

What is and isn't done

All of terrain is done, but some of the painting might not be final.

Regarding the rabbitholes, most of them have been placed, but some are still missing.

Most of the residential lots are not finished.

All of the roads and trees are in place.  

Though I haven't finished placing spawners, there's at least one of each base game spawner.

The lighting is probably done, but it's a constant wip, as I'm always editing it. 

Things to test

 dive spots, Are the two current ones adequately detailed, yet functional?

 routing, Can you count more stuck sims in a day than you can sheep before sleeping?

 custom retextured rabbit holes, Do they actually work?

 playability, Is the valley fun to play in and so forth?

plant recolors, Are their colors nice?

 Pictures
    click for higher quality


Download

link http://www.mediafire.com/download/onbjix72cahohr5/Whour_valley.rar
 
There is a file alongside the world that includes necessary CC. By "necessary", it is needed.

Needed eps

  All but college life or whatever it is called

Needed sps

  None right now


 Would YOU like for your lot to be a part of this world?

 If so, reply to this message with a link or send me an email at theouerbacker@live.com

8 comments:

  1. Thanks I'm looking forward for finishing this. I think it might need a little bit more green.

    ReplyDelete
    Replies
    1. If you're referring to this version, I am in full agreement. That is why I redid the colors last week, strengthening the green and desaturating the yellows. Pictures of this updated color scheme are available here.
      http://s1231.photobucket.com/user/Ouerbacker/library/?sort=3&page=1

      Delete
  2. "Would YOU like for your lot to be a part of this world?"

    OmG, it would be a real honor, for me!!! I love your works sooo much!
    ...Well, I'm not sure if MY works could be good enough for you, however, this is the link of My studio:
    http://www.thesims3.com/mypage/Federico/mystudio

    Ciao!
    Federico

    ReplyDelete
    Replies
    1. Earlier day, I took a look through your studio and downloaded a few of your lots. With just a little bit of touch up, replacement of store objects and the like, plenty of them will work very well. They're definitely good enough, thanks. I will probably place three to five of the contemporary ones in the circled area of this picture.

      http://s1231.photobucket.com/user/Ouerbacker/media/Screenshot-17_zpsc0176dde.jpg.html

      Thank you so much for supplying some lots for this world.

      Delete
    2. O wow, i'm so proud and excited to become a part of your amazing works!! Feel free to modify all my houses as your needs!!
      :-)

      Delete
  3. This world looks absolutely stunning! There don't seem to be too many other worlds out there that look even similar to this. Is there any chance though that it will be a bit more basegame compatible in the future?

    ReplyDelete
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