tag:blogger.com,1999:blog-50938916830800838702024-03-14T08:37:39.775-07:00Ouerbacker Sims 3 stuffOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-5093891683080083870.post-2851960052281575432013-08-04T23:07:00.003-07:002013-08-05T16:12:51.900-07:00Whour Valley Beta 8/5/2013<br />
From an overall sense, this world is in no way done. While this is the case, I'll be on vacation for the next two and a half weeks and have a strange yearning to upload it, so here it is.<br />
<br />
<b>The Name</b><br />
<br />
Now, you're probably wondering why I would name a place Whour Valley. My reasons for choosing this name are based on the meaninglessness of it. Because there is no such word as "Whour," the world has no nationality, leaving it up to the player to choose where it is located. Also, there are the countless bad jokes that can be made from it. For example, there can be the historic Whour house, which the founder of the town lived in. Behind the house, his old shed still stands, containing many of the founder's hoes and other farming tools. <br />
<br />
<b>What is and isn't done</b><br />
<br />
All of terrain is done, but some of the painting might not be final.<br />
<br />
Regarding the rabbitholes, most of them have been placed, but some are still missing.<br />
<br />
Most of the residential lots are not finished.<br />
<br />
All of the roads and trees are in place. <br />
<br />
Though I haven't finished placing spawners, there's at least one of each base game spawner.<br />
<br />
The lighting is probably done, but it's a constant wip, as I'm always editing it. <br />
<br />
<b>Things to test</b><br />
<br />
dive spots, Are the two current ones adequately detailed, yet functional?<br />
<br />
routing, Can you count more stuck sims in a day than you can sheep before sleeping?<br />
<br />
custom retextured rabbit holes, Do they actually work?<br />
<br />
playability, Is the valley fun to play in and so forth?<br />
<br />
plant recolors, Are their colors nice?<br />
<br />
<b> Pictures</b><br />
click for higher quality <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih0nFSa0U0DpciW5g9uwd-5JpeHzmnPPaT1CDsC2pRAhol7WK2LZrnjvPnZUSqa9yJqDXk9_p3UpRmMhI62fLwKMOxiFMgkbQ7Nf6xgSJwiIN4prpPYDqdK1aPZoa9qKDJOFkwZ9O_pH8/s1600/upload1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih0nFSa0U0DpciW5g9uwd-5JpeHzmnPPaT1CDsC2pRAhol7WK2LZrnjvPnZUSqa9yJqDXk9_p3UpRmMhI62fLwKMOxiFMgkbQ7Nf6xgSJwiIN4prpPYDqdK1aPZoa9qKDJOFkwZ9O_pH8/s640/upload1.jpg" width="1000" /></a></div>
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<br />
<br />
<b>Download </b><br />
<br />
link <a href="http://www.mediafire.com/download/onbjix72cahohr5/Whour_valley.rar" target="_blank">http://www.mediafire.com/download/onbjix72cahohr5/Whour_valley.rar</a><br />
<a href="http://www.mediafire.com/download/onbjix72cahohr5/Whour_valley.rar"></a>
<br />
There is a file alongside the world that includes necessary CC. By "necessary", it is needed. <br />
<br />
<b>Needed eps</b><br />
<br />
All but college life or whatever it is called<br />
<b><br /></b>
<b>Needed sps</b><br />
<br />
None right now<br />
<br />
<br />
<b> Would YOU like for your lot to be a part of this world?</b><br />
<b><br /></b>
<b> If so, reply to this message with a link or send me an email at theouerbacker@live.com </b>Ouerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com8tag:blogger.com,1999:blog-5093891683080083870.post-58067470506564227202012-10-26T23:48:00.003-07:002013-09-03T14:02:20.706-07:00Ensamma ljusets ö - An IslandHey, maybe you should check out the Whour Valley beta, which can be found via the world tab at the top of your screen.<br />
Has your sim ever wanted to their suburban surroundings, leave all
reason behind, and escape to a tiny island ? For a few days of vacation
or a life of seclusion, Ensamma ljusets ö is the perfect place for your
sim to go.<br />
<br />
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<div class="thumb-zoom" style="width: 790px;">
<br /></div>
<br />
<br />
<div class="thumb-zoom" style="width: 790px;">
<br /></div>
<br />
<b>Download</b><br />
<br />
http://www.mediafire.com/?znc3p79662mfrm3<br />
<br />
<b>Backstory</b><br />
<br />
Situated 35 kilometers from the coast of Simweden, this island has
always been disconnected from the civilized world. First encountered a
thousand years back by a group of vikings, Ensamma ljusets ö was a
welcoming sight at first, but they overstayed there welcome. Once
onshore, a large wave came up and swept their ship out to sea, leaving
them all stranded. The popular belief is that they all, with the
exception of just one, died. Believing the island to be cursed, none of
the native people ever landed on the island or even came close to it. <br />
<br />
Another eight hundred years would pass before someone would make
the mistake of coming to the island. Thinking he had spotted a pirate,
Captain Bad Sight Johnson told his crew to make straight for the enemy
and ram them. Unlike the first shipwrecked crew, only half of Johnson's
crew died from starvation. The rest died upon impact. <br />
<br />
A hundred years later in eighteen eighty-eight, another shipwreck
similar to Johnsons occurred. Trying to make up lost time through fog,
Captain Baddas Speetwader commanded his crew to push his powerful little
passenger steamboat, The Tineetitanic, to its limits. Scraping the
entire side of his ship along one of the rocks by accident, his need for
speed led to a giant hole on the right side of his ship.Preferring
speed over safety in purchasing his vessel, all of his lifeboats had
been created from paper thin balsa wood. Approximately five kilometers
and twenty minutes later , the boat became the home of fish, having sunk
to the ocean's floor. Unfortunately there were no survivors.<br />
<br />
Later that year the Simweden government decided they had to do
something about the island. Erecting an lighthouse in honor of the
island's first victim, Marty the marooned, the Simweden government
thought this would stop the island's lethal capabilities. Well, it
didn't. In the seventy-seven years that the lighthouse was in working
order, seventy-eight lighthouse keepers lost their lives. Some of them
died in normal ways like starvation, while others died in far more
gruesome ways. With the exception of a few paparazzi, nobody has died on
the island since it's abandonment.<br />
<br />
<b>Now, what will your sim do on the island?</b><br />
<br />
<br />
<div class="thumb-zoom" style="width: 790px;">
</div>
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<br />
<br />
<br />
<br />
<b>How this world was created </b><br />
<br />
An average world takes months of time to plan and build. This world has
taken less than a week. Started on the the "a world in a weekend idea",
this world was started midway through Friday and finished on the evening
of Sunday. Had I thought about the necessary planning involved for
uploading a world beforehand, I would've probably made my deadline of
midnight on Sunday.<br />
<br />
<span style="color: #b45f06;"><span style="font-size: medium;"><b>General world information</b></span></span><br />
<br />
<div class="spoiler">
<span class="content" style="display: block;"><br />
<b>Map size:</b> tiny (256x256)<br />
<br />
<b>Layers:</b> 1 <br />
<br />
<b>Terrain paints used:</b> 14 <br />
</span><br />
<div class="spoiler">
<span class="content" style="display: block;"><span class="content" style="display: block;"> According to the sims 3
create a world manual, a world should have no more than 8 terrain paints
per chunk. Since this island is a tiny one chunk world, there are 14
terrain paints per chunk. Because this world is so small and lacking in
vegetation, this excessive number of terrain paints has not caused any
noticeable performance problems during testing.<br />
</span>
</span></div>
<span class="content" style="display: block;">
<br />
<b>Routing:</b> While the large central island is fully routable, the surrounding decorative ones are not.<br />
<br />
<b>Spawners:</b> Most of the basegame spawners have been placed. Since
this world is best suited as a vacation destination, there is no need
for it to offer all of the spawners a complete 70+ lot world would have.<br />
<br />
<b>Effects:</b> seagulls, waves, and wave crash<br />
<br />
<b>Population:</b><br />
<br />
This world is not pre-populated.<br />
<br />
<b>Weather </b><br />
</span><br />
<div class="spoiler">
<span class="content" style="display: block;"><span class="content" style="display: block;"><br />
This world uses a series of color ramps and ini files to create a much
more appealing surrounding than EA's default weather. The lovely sky you
are seeing here was not created by me. Instead, it was created by
Sixty-ten for her world, Pounawea. If you have not heard of or seen this
world, you really should go take a look at it. <br />
<br />
<a href="http://awesims.sixty-ten.net/2012/07/29/pounawea-a-sleepy-new-zealand-town-for-the-sims-3/" target="_blank">http://awesims.sixty-ten.net/2012/0...for-the-sims-3/</a><br />
<br />
Fortunately, I was able to get Sixty-ten's permission to use her
wonderful weather. I did make a few small changes to the Pounawea
weather files, but nothing drastic. </span>
</span></div>
<span class="content" style="display: block;">
<br />
<b>Layout</b><br />
<br />
This island's layout is pretty simple. There are no roads or sidewalks,
and all of the lots are centrally placed around the middle of the
island. It takes no more than a few sim minutes to get from any lot on
the island to another.<br />
<br />
<b>Rabbitholes</b><br />
<br />
This world does not include any rabbithole lots due to it being designed
as a vacation world. With the islands current layout and size
restrictions, it would prove very difficult if not impossible to add all
rabbitholes.<br />
<br />
<b>Lots:</b>6 in total, 2 residential and 4 commercial <br />
<br />
Because the island has no roads or paths, none of the lots have addresses.<br />
<b><br />
Lots sizes</b><br />
</span><br />
<div class="spoiler">
<span class="content" style="display: block;"><span class="content" style="display: block;"><br />
<br />
<table border="0" cellspacing="1" class="tablesorter" id="inlinetable_12898" style="width: auto;">
<thead>
<tr><th class="header">Lot name</th><th class="header">Type</th><th class="header">Subtype</th><th class="header">size</th><th class="header">bedrooms</th><th class="header">bathrooms</th><th class="header">furnished</th><th class="header">unfurnished</th></tr>
</thead>
<tbody>
<tr><td>Abandoned Boathouse</td><td>Community</td><td>Base camp</td><td>10x15</td><td>one</td><td>one</td><td>8,123</td><td>8,333</td><td><br /></td></tr>
<tr><td>Lonesome beach</td><td>Community</td><td>Beach</td><td>15x15</td><td>none</td><td>none</td><td>595</td><td>1,930</td><td><br /></td></tr>
<tr><td>Will-O'-The-Wasp beach</td><td>Community</td><td>Beach</td><td>9x14</td><td>none</td><td>none</td><td>252</td><td>1,252</td><td><br /></td></tr>
<tr><td>Lost Lake</td><td>Community</td><td>Fishing spot</td><td>25x25</td><td>none</td><td>none</td><td>1,250</td><td>1,250</td><td><br /></td></tr>
<tr><td>Abandoned Cottage</td><td>Residential</td><td>na</td><td>10x15</td><td>one</td><td>one</td><td>7,412</td><td>7,882</td><td><br /></td></tr>
<tr><td>Lonesome Lighthouse</td><td>Residential</td><td>na</td><td>30x30</td><td>one</td><td>one</td><td>21,348</td><td>22,223</td><td><br /></td></tr>
</tbody>
</table>
</span>
</span></div>
<span class="content" style="display: block;">
<br />
</span>
</div>
<br />
<br />
<span style="color: #b45f06;"><span style="font-size: medium;"><b>Necessary Expansions and Game Version</b></span></span><br />
<div class="spoiler">
<span class="content" style="display: block;"><br />
<b><br />
Necessary Expansions</b></span><span class="content" style="display: block;"><br />
</span><span class="content" style="display: block;">One person has had luck running this world on just the trio of expansion packs listed below. Another has had it running on just the <b>Base</b> game. So, this world should at least install and work on any sim's 3 game<br />
</span><br />
<br />
<b><span class="content" style="display: block;">Pets<br />Late Night<br />Supernatural </span></b><span class="content" style="display: block;"> </span><span class="content" style="display: block;"> </span><span class="content" style="display: block;"> </span><span class="content" style="display: block;">Though this world only includes content from the base game, world
adventures, showtime,and late night, since I have all of the EPs up to
Showtime installed on my computer, I believe you will need the same
Expansion packs as me for the world to install. If you download the
world and have it installed on a game running just LN, SHT and WA,
please post about it. I'd love to be proved wrong about this little
belief.<br />
</span><span class="content" style="display: block;"> <b>Thanks, many of you all have been helpful in solving this little paranoia of mine!!!</b></span><span class="content" style="display: block;"><br />
No stuff packs are needed.<br />
<br />
<b>Patch Level:</b><br />
<br />
Your game must be updated to <span class="autolink"><a href="http://www.modthesims.info/wiki.php?title=Game_Help:Patches" target="_blank" title="Auto-Link">patch</a></span> level 1.38.<br />
</span>
</div>
<br />
<br />
<b>Custom Content list:</b><br />
<br />
This world contains no CC.<br />
<br />
<span style="color: #b45f06;"><span style="font-size: medium;"><b>Installation</b></span></span><br />
<div class="spoiler">
<span class="content" style="display: block;"><br />
<br />
Just download, extract, and double click.</span></div>
<br />
<br />
<b>Frequently Asked Questions</b><br />
<div class="spoiler">
<span class="content" style="display: block;"><br />
<i>Why does this island have a Swedish name? </i><br />
</span><br />
<blockquote>
<span class="content" style="display: block;">This world is based off of a small island on the coast of Sweden. </span></blockquote>
<span class="content" style="display: block;">
<i><br />
How am I supposed to travel to the island from my home world of Sunset Valley? </i> <br />
</span><br />
<blockquote>
<span class="content" style="display: block;">Take a look at Twallan's wonderful nraas traveler. <a href="http://nraas.wikispaces.com/Traveler" target="_blank">http://nraas.wikispaces.com/Traveler</a></span></blockquote>
<span class="content" style="display: block;">
</span>
</div>
<a href="http://nraas.wikispaces.com/Traveler" target="_blank"></a><br />
<b>Credits and Thanks</b><br />
<br />
<span class="content" style="display: block;"><br />
<i>CG textures</i> - for textures.<br />
<br />
<i>Sixty-ten(awesims)</i> - for ini/weather files.<br />
<br />
<i>Spladoum</i> - best tester ever<br />
<br />
<i>Armiel</i> - helped me make this an organized moderator-friendly upload <br />
<br />
<i>Virvatuli</i> - translated name correctly<br />
<br />
All Additional Credits <br />
</span><br />
<div class="spoiler">
<span class="content" style="display: block;"><span class="content" style="display: block;"><br />
<i>TVRdesigns, kathascha2, Belzader, jje1000, QBUILDERZ, SeeMyu,
Ardhoniel, Tee Hee Hee, Sparklycookie, Riptide651, tizerist, and Jaguwar</i><br />
</span>
</span></div>
<span class="content" style="display: block;">
<br />
and <i>You</i>, for looking at this post.</span>Ouerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com17tag:blogger.com,1999:blog-5093891683080083870.post-52794226251698503672012-04-20T12:15:00.003-07:002012-04-20T12:19:58.650-07:00Sparky's Fire Station<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaRh-C2XLpzlEtgvs33kDmjjUCSvhDXy509oK93IP4MCLW8CXzjNR5To82HC92IQ3NQnU6DQa-GqV8RRKB7UEePuVOBuAQnL9noXzWLPn4TcCLM0QrXjyZMwWIsoTETqH55jOnGD634cc/s1600/Screenshot-183.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaRh-C2XLpzlEtgvs33kDmjjUCSvhDXy509oK93IP4MCLW8CXzjNR5To82HC92IQ3NQnU6DQa-GqV8RRKB7UEePuVOBuAQnL9noXzWLPn4TcCLM0QrXjyZMwWIsoTETqH55jOnGD634cc/s750/Screenshot-183.jpg" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWOzmdCUt_U7E3vg87d6kfZB5GgaZwiq1AMIOc9zlrh-Wr8heaYyvX_kCPnIPZYDdlJwL6XmynBPJ3R_lLDCQDQDb8ol9vvfJ94ZxMmSBDZM8uh7DRM1U8ibJ82r2aNwVEo6XpacYkBds/s1600/Screenshot-184.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWOzmdCUt_U7E3vg87d6kfZB5GgaZwiq1AMIOc9zlrh-Wr8heaYyvX_kCPnIPZYDdlJwL6XmynBPJ3R_lLDCQDQDb8ol9vvfJ94ZxMmSBDZM8uh7DRM1U8ibJ82r2aNwVEo6XpacYkBds/s750/Screenshot-184.jpg" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-kddXJW9uAWKT7h5TQk40W5eRhkkwQ1jRZ3RSdOy7DZNkHcwwOvkN5HnPOjvQtkL3igShW1VPCC-xip1Oo0eMMJSXudqTg9cz1EpmHaNceMn4vDwOx-JIQk-k5ZUp-oHo5XKr1Dgspg/s1600/Screenshot-185.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-kddXJW9uAWKT7h5TQk40W5eRhkkwQ1jRZ3RSdOy7DZNkHcwwOvkN5HnPOjvQtkL3igShW1VPCC-xip1Oo0eMMJSXudqTg9cz1EpmHaNceMn4vDwOx-JIQk-k5ZUp-oHo5XKr1Dgspg/s750/Screenshot-185.jpg" /></a></div><br />
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Built back in 1888, this firestaion has been the home of many a fighter of fires .Except for a thing or two, nothing has really gone wrong over all those years. Back some fifteen or twenty years ago, a very unfortunate accident did happen though. Sparky, the fire dog , successfully turned himself into a pancake. Most believe that a fireman forgot to set the parking break, while the die hard conspiracy believers believe that it was cause by the local mailman, a long time hater of Sparky. After this unfortunate event happened , the town council decided that it would be in good taste to name the fire station after the lost hound. The doghouse in the back is kept as a reminder of ol, Sparky.<br />
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needed EPs and Sps<br />
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all up to sht<br />
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needed CC<br />
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none<br />
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lot size<br />
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40x20<br />
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download link<br />
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http://www.mediafire.com/?vq17c3h2z5o0hoxOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com0tag:blogger.com,1999:blog-5093891683080083870.post-65693440137100441852012-04-20T11:10:00.001-07:002012-04-20T11:11:42.814-07:00Reyes County terrain paint package<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRi3n3st3qNuergjKynXc-6zzG1ouWuXYa-jM0RzXCUts_NdAFw05xDJ7KzF-OD1YpCbJn6SY3ET1d_uIrI54xTQytSavbNRXd0uWGv6XCyBSHjEU7c7TM7YeWRT-Ifs7ltT2NjzHSf84/s1600/Screenshot-181.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRi3n3st3qNuergjKynXc-6zzG1ouWuXYa-jM0RzXCUts_NdAFw05xDJ7KzF-OD1YpCbJn6SY3ET1d_uIrI54xTQytSavbNRXd0uWGv6XCyBSHjEU7c7TM7YeWRT-Ifs7ltT2NjzHSf84/s750/Screenshot-181.jpg" /></a></div><br />
Download link<br />
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http://www.mediafire.com/?ra3yx02f9bwnyjb <br />
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Credit for textures<br />
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CG textures<br />
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EA gamesOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com0tag:blogger.com,1999:blog-5093891683080083870.post-59105396571790115192012-04-20T10:56:00.003-07:002012-04-20T11:49:12.351-07:00The Beige Bungalow<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKgBoWq1j-A2xJj879CDDAFMIripiRB7FOTb_rLXvcj7GGtdiLKUnuvBxxMFalYeJC-SDsToAxt9HisyvHGsxAomDvod-aLzCo6ebd9gzEM99qxr7hX2BRL7kARKEu2xKqVMRYN-l5IMI/s1600/Screenshot-179.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKgBoWq1j-A2xJj879CDDAFMIripiRB7FOTb_rLXvcj7GGtdiLKUnuvBxxMFalYeJC-SDsToAxt9HisyvHGsxAomDvod-aLzCo6ebd9gzEM99qxr7hX2BRL7kARKEu2xKqVMRYN-l5IMI/s750/Screenshot-179.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoVHgU3kWRtlrvcDfXGk2-vf2Q58pwGiV0Jy3AmkjhKMOGJ3ErloDpxN91hSOneqyCOKUTavhhBVrRrP3KWdOXSY-PqrXUZ-6AJJEpeOWG0ZBHuRDqlgh0J4csIuOLA7BIi-rxxJWwY8Q/s1600/Screenshot-180.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoVHgU3kWRtlrvcDfXGk2-vf2Q58pwGiV0Jy3AmkjhKMOGJ3ErloDpxN91hSOneqyCOKUTavhhBVrRrP3KWdOXSY-PqrXUZ-6AJJEpeOWG0ZBHuRDqlgh0J4csIuOLA7BIi-rxxJWwY8Q/s750/Screenshot-180.jpg" /></a></div><br />
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one bedroom , two bathroom - Some bungalows are old and musty , while others are shiny and white. This beautiful Simifornia bungalow fits into neither of those two extremes. The overall layout and furniture is quite modern but , since it's set of by the lust filled dark hues of the naturally pixelated wood, the modern harshness is dulled. Nothing is left but a beautiful harmonization of the new and the old that your sim is more than welcome to move into .<br />
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needed Eps and Sps<br />
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all up to sht <br />
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lot size<br />
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40x20<br />
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needed CC<br />
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Reyes county terrain paint package<br />
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http://ouerbackersims3stuff.blogspot.com/2012/04/reyes-county-terrain-paint-package.html<br />
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Download link for house <br />
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http://www.mediafire.com/?8bn1kl9avkgrylt<br />
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<div class="separator" style="clear: both; text-align: center;"></div>Ouerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com0tag:blogger.com,1999:blog-5093891683080083870.post-56705354659507196492012-04-20T10:26:00.000-07:002012-04-20T10:26:01.369-07:00OtherOther testOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com1tag:blogger.com,1999:blog-5093891683080083870.post-84680069988819794192012-04-20T10:25:00.002-07:002012-04-20T10:25:24.033-07:00Terrain paintsTerrain paintsOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com1tag:blogger.com,1999:blog-5093891683080083870.post-74249528589917525492012-04-20T10:24:00.005-07:002012-04-20T10:24:41.701-07:00Residential testResidential testOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com0tag:blogger.com,1999:blog-5093891683080083870.post-21675160869087485622012-04-20T10:24:00.002-07:002012-04-20T10:24:09.471-07:00Commercial testCommercial testOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com0tag:blogger.com,1999:blog-5093891683080083870.post-58194436779924700192012-04-20T10:20:00.002-07:002012-04-20T10:20:54.149-07:00world testworld testOuerbackerhttp://www.blogger.com/profile/17104598995439020505noreply@blogger.com0